Post date: Jan 29, 2012 11:47:12 PM
Welp, it's back to reality for me. Meaning grad school must now control 100% of my focus and coding efforts, instead of trying to squeeze in some game design too like I was doing before. I will occasionally work on hashing out ideas and designing puzzle levels in my free time, but I most likely won't be doing anymore game-related coding until I finish my research+thesis+defense. It hurts me to have to give up on the game for now, but after graduation in May I will pick up where I left off. Hopefully the extra time during the hiatus will let me perfect some of the puzzle ideas I had in mind. Sorry (if anyone is following progress).